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Anne Bubnic

The Partnership for 21st Century Skills - ICT Literacy Maps - 0 views

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    In collaboration with several content area organizations, the Partnership for 21st Century Skills developed a series of ICT Literacy Maps illustrating the intersection between Information and Communication Technology (ICT) Literacy and core academic subjects including English, mathematics, science and social studies (civics/government, geography, economics, history). The maps enable educators to gain concrete examples of how ICT Literacy can be integrated into core subjects, while making the teaching and learning of core subjects more relevant to the demands of the 21st century.
Anne Bubnic

Social Networking Sites and 21st Century Skills - 0 views

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    Teens who build and frequent social networking sites are learning 21st century skills (tech skills, creativity, diverse viewpoints and communication skills), according to a University of Minnesota study. This page takes you directly to video interviews with the researchers from U of M.
Judy Echeandia

What Kids Learn from Social Networking | 21st Century Connections - 0 views

  • "What we found was that students using social networking sites are actually practicing the kinds of 21st century skills we want them to develop to be successful today," said Christine Greenhow, a learning technologies researcher in the university's College of Education and Human Development and principal investigator of the study.
  • "Students are developing a positive attitude towards using technology systems, editing and customizing content and thinking about online design and layout. They're also sharing creative original work like poetry and film and practicing safe and responsible use of information and technology. The
  • Web sites offer tremendous educational potential."
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    University of Minnesota study uncovers the educational benefits of social networking sites. "What we found was that students using social networking sites are actually practicing the kinds of 21st century skills we want them to develop to be successful today," said Christine Greenhow, a learning technologies researcher in the university's College of Education and Human Development and principal investigator of the study.
Anne Bubnic

Get Cell Phones into Schools - 0 views

  • Recently, the call for teaching 21st century skills and content in K-12 has gained considerable momentum and acceptance. Problem-solving, communication, and teamwork are examples of 21st century skills; a deep, integrated model of key science processes, for example, is 21st century content. To learn such 21st century content and skills, students must use 21st century information and communication technology.
  • Seeing No Progress, Some Schools Drop Laptops," schools were spending their budgets on computer maintenance and had little left over to purchase educationally specific software and training to help teachers integrate the laptops into their existing curriculum. Generally speaking, the computers devolved into glorified typewriters and interfaces to Google.
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    It's no surprise that Elliot Soloway would be behind this idea, given his passionate interest in Palm handhelds as educational devices for the past decade.
Anne Bubnic

Empowering the 21st Century Superintendent - 0 views

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    Superintendents & Need for Vision on 21st Century Skills. Video was produced by COSN, the Consortium for School Networking.
Anne Bubnic

21st-Century Skills: Evidence, Relevance, and Effectiveness - 3 views

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    Several states have taken the NETS standards one to several steps further in identifying what K-12 education must achieve in terms of facilitating student proficiency in the defined skills. These efforts have, in some cases, led to standards being issued by each state for its own students to meet
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    This has great resources. I'm very excited to see New Jersey's focus on Career and Life Skills. However, not seeing the same focus in other states has me wishing for national standards.
Anne Bubnic

Visual Literacy in the 21st Century - 2 views

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    Visual literacy ...is the ability to interpret, use, appreciate, and create images and video using both conventional and 21st century media in ways that advance thinking, decision making, communication, and learning.
Anne Bubnic

Six Principles of e-Teaching - 6 views

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    The Six Principles of e-Teaching: Integrate, Lead with "Hands-On," Build Hard Skills, Involve Students, Connect Students with Real World, Showcase student work. A database of lesson plans is included on this site. LearniT-TeachiT is a non-profit organization dedicated to connecting business, industry, governmental agencies and other organizations to use the power of technology to prepare teachers, students, and learners of all ages to develop 21st century skills that will provide a basis for their ongoing engagement in learning and personal achievement.
Anne Bubnic

Tech giants vow to change global assessments - 3 views

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    Microsoft, Intel, and Cisco-three technology giants that last year vowed to increase their efforts aimed at global education reform-have banded together to develop the next generation of assessments: tests that measure 21st-century skills and provide a global framework for excellence.
Anne Bubnic

ThinkQuest International 2008 Winners Announced - 0 views

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    ThinkQuest Newswire Announcement: Students from 13 countries took top honors in this year's ThinkQuest International 2008 Competition. The competition is utilized by teachers to engage their students in developing critical skills for life and work in the 21st century.This year's winning teams collaborated in the research, writing and creation of websites on educational topics ranging from mathematics to promoting tolerance and preventing bullying.

    ThinkQuest International 2008 included 972 teams from 60 countries and the winning entries included students from Argentina, Australia, Canada, China, Egypt, India, Japan, Singapore, Thailand, Tunisia, United Kingdom, United States and Vietnam. Each team had approximately eight months to complete their final websites. The submissions were then reviewed by an international panel of volunteer judges who selected the winners in each of the three age divisions. The judges also awarded the "Global Perspectives" prize to the team best exemplifying respect for diversity and recognition of global interdependence.

Anne Bubnic

Digital Literacy: Skills for the 21st Century - 3 views

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    Teachers wishing to foster digital literacy in their classrooms and states wishing to demonstrate it in their students face a common challenge: no comprehensive, established approach exists to guide the teaching, learning, and assessment of specific digital literacy skills. To begin addressing this challenge, we have developed this website, which was part of a two-year project funded by The Atlantic Philanthropies. The site articulates the skills comprising digital literacy with the goal of helping schools and districts implement a new approach to digital literacy teaching.
Anne Bubnic

NCTE defines writing for the 21st century - 3 views

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    The prevalence of blogs, wikis, and social-networking web sites has changed the way students learn to write, according to the National Council of Teachers of English (NCTE)-and schools must adapt in turn by developing new modes of writing, designing new curricula to support these models, and creating plans for teaching these curricula.
Anne Bubnic

Gaming helps students hone 21st-century skills - 0 views

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    Environments such as SECOND LIFE can both stimulate and educate, experts agree. Online gaming can help students develop many of the skills they'll be required to use upon leaving school, such as critical thinking, problem solving, and creativity.
Anne Bubnic

Libraries booking young video gamers - 0 views

  • The American Library Association has announced a new project funded with a $1 million grant from the Verizon Foundation, the charitable branch of Verizon Communications.
  • Libraries that already have mature gaming systems in place will be studied to gauge how electronic games improve players' literacy skills. Then, a dozen leading national gaming experts, including a Tucson librarian, will build a tool kit that libraries across the country can use to develop gaming programs.
  • There's growing evidence that games in general, from the traditional board versions to electronic and online ones, support literacy and 21st-century learning skills, she said, though libraries have been slow to capitalize on them.
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  • for the first time ever this year, the American Library Association's annual conference had a gaming pavilion, showcasing efforts to reach a demographic — tweens, teens and 20-somethings — that's tough to pull into the library.
  • Then there's just the overall focus on puzzle-solving, Danforth noted. Unlike books, games often have multiple story lines, depending on decisions that gamers make along the way. In the overall scheme of things, deploying a warrior for one job and a wizard for another isn't that much different from a boss sending an engineer out for one task and a public relations professional for another.
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    If you made a list of sounds you might hear at your local library, the rumbling of explosions and the loud hum of race-car engines probably wouldn't rank high on it. But in a darkened room at the Quincie Douglas Branch Library, about 20 preteens and teens gather around two screens. It's a mostly soundproof room, to make sure their efforts to rack up points on Nintendo's Wii and PlayStation 2 don't bother the consumers of decidedly more static media. It's a sight that could become more frequent at a library near you.
Anne Bubnic

What Does It Mean To Be Media Literate? - 0 views

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    How media smart are you? How about your children or students? Sometimes called media literacy or information literacy, it's a key 21st Century skill because it provides a framework and method to think critically about the media you consume and create. Being media smart also means you know how to use television, the Internet and other technologies safely, productively and ethically.
Anne Bubnic

Nortel LearniT - 0 views

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    Nortel LearniT is an initiative of Nortel Community Relations to prepare teachers, students, and learners of all ages to develop 21st century skills that will provide a basis for their ongoing engagement in learning and personal achievement. Their lesson plans and guides include several lessons on cybersafety, covering topics like spam, hoaxes, cyberbullying, online predation and analyzing web sites to determine validity. The site is translated into multiple languages, including Spanish.
Anne Bubnic

Digital Information Fluency Model - 4 views

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    Digital Information Fluency (DIF) is the ability to find, evaluate and use digital information effectively, efficiently and ethically. DIF involves knowing how digital information is different from print information; having the skills to use specialized tools for finding digital information; and developing the dispositions needed in the digital information environment. As teachers and librarians develop these skills and teach them to students, students will become better equipped to achieve their information needs.
Carla Arena

Programming: The New Literacy | Edutopia - 0 views

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    Power will soon belong to those who can master a variety of expressive human-machine interactions. Already, various thinkers about the future have proposed a number of candidates for the designation "twenty-first-century literacy." That is, what are the key skills humans must possess in order to be considered literate?
Judy Echeandia

Study: Having 6,141 friends you don't know may be beneficial - 0 views

  • Scrabulous aside, there may be an educational upside to social networking websites like Facebook and MySpace.
  • "Students using social networking sites are actually practicing the kinds of 21st-century skills we want them to develop to be successful today," said Christine Greenhow, a learning technologies researcher in the university's College of Education and Human Development and lead investigator of the study. "Students are developing a positive attitude towards using technology systems, editing and customizing content and thinking about online design and layout. ... "The websites offer tremendous educational potential."
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    This article offers new research results regarding the academic benefits of students use of social networking sites.
Anne Bubnic

JustThink.org - 4 views

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    Founded in 1995 as a concerned response to the ever-increasing deluge of messages youth receive from television, radio, film, print media, electronic games, and the Internet, Just Think teaches young people media literacy skills for the 21st century.
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